Examples of Architectural Styles / Patterns
There are many common ways of designing computer software modules and their communications, among them:
· Blackboard
· Client-server
· Distributed computing
· Event Driven Architecture
· Implicit invocation
· Monolithic application
· Peer-to-peer
· Pipes and filters
· Plugin
· Representational State Transfer
· Structured (module-based but usually monolithic within modules)
· Software componentry (strictly module-based, usually object-oriented programming within modules, slightly less monolithic)
· Service-oriented architecture
· Search-oriented architecture
· Space based architecture
· Shared nothing architecture
· Three-tier model
Wednesday, January 21, 2009
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